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PS5 Will Cost $400, According to Analyst


The PlayStation 5 is packed with some impressive innards. It supports 8K visuals, features a solid state drive, supports ray tracing, and more. This has led many to believe the PS5 will be pricier than its predecessor, the PS4. Reaffirming this belief, a leak from an anonymous European developer surfaced recently that claimed the PS5 will cost $500, which isn’t a bad price-point, but half a grand is enough to make many wallets cry.      .
However, one industry analyst believes the PS5 will only cost $400, the same price as the PS4.

According to Pelham Smithers, MD of market research firm Pelham Smithers Associates, which specializes in Japanese manufacturing, the PS5 will come packing an AMD Ryzen 3600G CPU. Why does Smithers think this? Well, from what Sony has said about the system, it will need to feature a 7nm 8-core Ryzen CPU that supports ray-tracing and some of the aforementioned features. This points at Sony using the AMD Ryzen 3600G, which was unveiled earlier this year at CES 2019. By the end of 2019, this specific CPU should retail between $180 and $220 per unit, which should keep the price down of the PS5 to $400.

Of course, a $400 price-point lines up better with what lead architect on the console, Mark Cerny, has said, which is that the PS5’s price will be “appealing to gamers.” $400 is certainly a lot more appealing than $500.

If Smithers’ estimations are correct, then any price-point above $500 seems out of the question. It looks like it’s going to be somewhere between $400-$500. If Sony isn’t afraid to eat some costs up front, it will probably be $400, but looking at the current market, taking into consideration inflation and the PS5’s specs, $500 is certainly still on the table.

At the moment of publishing, there’s been no word of when the PS5 will release or when we will learn more about it. However, most reports and speculation claim the next-gen PlayStation console will release in 2020, which means we should start hearing more about it soon.


Mortal Kombat 11 Director Teases Fans Who Want Shaggy DLC


Back in January, a petition to add Shaggy of Scooby-Doo! Mystery Incorporated to Mortal Kombat 11 surfaced online and quickly went viral. To date, it has nearly 400,000 signatures and despite being months old, is still getting new signatures every hour.

As the petition gained momentum, series creative director Ed Boon chimed in with his response to it, which suggested that Shaggy would never, ever be added to the fighting game series. Of course, this didn’t stop the demand though. People kept asking for Shaggy to the point that NetherRealm Studios just had to come out and state that the Scooby Snack lovin’ character won’t be in the game. That said, there’s still a few brave and hopeful Shaggy stans out there clinging to the idea that NetherRealm could change its mind.

That all said, Boon recently took to Twitter to ask Mortal Kombat 11 players if they would want to see the character in the game. The tweet appears to be nothing more than Boon being his waggish self, trolling Mortal Kombat fans, but for followers of the divine Shaggy, it’s a lifeline.

Of course, there’s a 99.9 percent chance that Shaggy will never be a fighter in Mortal Kombat. But, if enough fans consistently ask for it, maybe we’ll get a reference or Easter egg that pays homage to the great mystery solver.

As you will know, the game’s DLC roster has already leaked, and unfortunately, there’s no Shaggy to be seen, but there are some interesting additions, such as Joker and the Terminator.

Mortal Kombat 11 is available for PS4, Xbox One, PC, and Nintendo Switch.


GTA 6: 6 Leaked Details You Need To Know


In a post that’s since been deleted on Pastebin, one user dished some details on Rockstar’s much-anticipated GTA 6. It’d be remiss of anyone to claim these are 100% authentic (Rockstar, as per usual, are saying nothing), and so they must be taken with a pinch of salt – but that post deletion is usually a smoking gun in the games industry, if nothing else.

Regardless, anything GTA-related is always going to turn heads and get people talking.

Various sites like Dexerto have taken up the mantle and managed to copy the deleted post before it disappeared. That’s where the following rumours and leaks in this article come from. They deal with GTA’s story, the size of the map, an approximate timescale for release, what the future holds for GTA Online and more.

If rumours are to be believed, this could be the biggest Grand Theft Auto game yet. Plus, the familiar tale of rags-to-riches gangster could be about to follow Red Dead Redemption 2’s lead and present a more serious tone. WhatCulture Gaming’s own think the gritty toils of Arthur Morgan and company will have a big impact on how Rockstar tell their tale.

Right, enough stalling. Here’s what you came for. Those juicy, juicy leaks…

6. It Won’t Be Released On Current-Gen Hardware

If you want to get hands-on with Rockstar’s next helping of GTA, then you’ll need to invest in some new hardware. According to Pastebin’s post, GTA 6 is just too big for the PS4 or Xbox One, but if most in the gaming world were being honest with themselves, nobody was expecting Rockstar to release the next GTA on current systems anyway.

This does mean that, aside from the touched-up GTA 5 release, there hasn’t been a Grand Theft Auto game on current-gen. Not an exclusive one, at least.

The Pastebin user’s exact wording was, “This game cant come out for PS4 because of memory restrictions”. There’s more on why later, but for now just brace yourself to drop some cash on the next series of consoles released by Sony and Microsoft. The PS5 (or whatever Sony end up calling it) is expected somewhere between 2020-2022, with some touting 2020 as being the most likely launch date.

That’d mean GTA 6 is coming out two years after Red Dead 2’s release in late-2018. That almost fits the prior release gap between the first Red Dead (2010) and GTA 5 (2013).

5. Liberty City And Vice City Are The Main Maps

As insane as it sounds, the post noted that your character will begin in Liberty City before “eventually” making their way to Vice City. This means that all the years of speculation were true, and Rockstar are ready to once again bring their pastel-soaked vision of Miami back to life.

For the love of Tommy Vercetti, this is good news. If it’s true.

If it is, then it seems we’ll all be galavanting between major cities in GTA 6. There’s no word on whether or not we’d be able to return to Liberty after fleeing, or if there will be some sort of fast travel mechanic between locations, but it makes sense to believe there would be. After all, it’d be a hellish tease if Rockstar presented inter-state storytelling without back-and-forth travel being available.

Should this rumour ring true and GTA 6 will have more than one major location from past titles, then longtime fans will have to get their grins surgically removed.

4. You’re In The Empire Business

“In the title, which will make you a kind of a drug lord, you will start as a small time guy in Liberty City doing odd chores and small-time thefts then eventually work your way to Vice City where you will join a famous gang. You will be tasked to look after a business in Liberty City until you are brought back to Vice City and soon become the drug lord”.

This somewhat sounds like standard GTA, right?

Again, take this with a pinch of salt, because it’s not exactly hard for someone to whip up a plot synopsis that’s in-keeping with Rockstar’s tried-and-tested story formula. Small-time gangster works his way up the crime ladder until he’s eventually on top. It’s been done before, many, many times.

A familiar tale isn’t out of the question. Almost every Rockstar epic has charted a rise from squalor to splendour, with a few twists and turns thrown in to keep things interesting, and that plot summary could well be bare bones.

If Rockstar flesh it out, then we’re sure it’ll end up being an absorbing narrative.

The word “guy” does hint that the main protagonist is male however. That may grab the attention of anyone wishing Rockstar would introduce a fully-fleshed playable female character and push the series into new waters.

3. San Andreas Could Be There Too?

Dexerto noted in their write up of the Pastebin leak that Rockstar’s history with multiple locations precedes them.

Back in 2004’s San Andreas (which, lest anyone forget, was on the creaky and archaic by comparison to modern systems) PS2, players were allowed to travel between Los Santos, San Fierro and Las Venturas. Those cities were based on real places – namely LA, San Francisco and Las Vegas.

This is something Rockstar may be eager to try again on a larger scale.

If Liberty City and Vice are included, then it makes some logical sense to predict that San Andreas will be too. Having all three beloved GTA locations in the same gamesounds delicious; you can practically envision fans salivating over the thought of going from Liberty’s skyscraper-heaven to Vice’s hedonistic beaches and then bouncing around on San Andreas’ hilly roads.

The Pastebin post leak does talk about a multi-location map, and that’d surely be bigger than two major cities. If this is going to be the largest GTA game of all time, which is probably will be, then we’d wager on at least one more locale to beef it out.

2. There’s A Lot Of Countryside To Explore

Multiple cities means many, many linking roads and mountainous countryside to tie everything together and make traversing from one location to another seamless and enjoyable for players.

“…along with a vast stretch of highways and Blaine County-like countrysides in the middle of it all. There will also be some kind of timed era between the missions with flashbacks”.

That’s a direct quote from the Pastebin leak. Whilst we’re not quite sure what’s meant by, “timed era between the missions with flashbacks” (that could be a typo for all we know), the first part of the paragraph is the most interesting anyway. It claims GTA 6 will have tons and tons of link roads and map to explore between the built-up locations in-game.

The post also claimed that “different shops in different areas” would sell unique items (similar to RDR2’s stores) and that ‘Stranger’ missions would make a comeback. On the latter, that was expected. ‘Strangers & Freaks’ (as they were once known) have become a popular means of providing side missions in Rockstar’s worlds.

1. Rockstar Has “Big Plans” For GTA 6 Online

GTA Online makes Rockstar wads of cash, and the steady stream of updates on the service has helped prolong 5’s appeal almost six years after the game was first released. That’s astonishing business, and even those who have soured on Online by now must admit that. Given Online’s importance to Rockstar then, it’s no surprise to hear that they’ve got “big plans”.

Those plans include “major content like newer towns” that’ll be drip-fed post-release. Maybe this is where San Andreas will come into things. If it’s not in the main game proper, then it could be implemented as DLC for the popular Online mode that’ll keep hardcore players invested. Or, these “newer towns” could be fresh locations entirely.

According to the Pastebin leak, Rockstar are also keen on “working closely with Microsoft and Sony on cloud gaming which will help them enable Online to be a continuous process”. This is exciting for anyone who wants an enhanced experience that’s ‘always on’.

Fingers crossed they don’t focus too much on Online though. GTA’s single-player campaign comes first.


Sony finally confirms the PS5 is coming, it’s backwards compatible, and more


The PS5 isn’t coming out in 2019, but it will be compatible with 8K resolutions and ray-tracing tech.

Seemingly out of nowhere, Sony has dumped an info-drop of news about its “next-generation plans” (unofficially known as the PS5) in an exclusive interview between Wired and Mark Cerny, the lead architect of the company’s new console. This is the first time that Sony has publicly spoken about its successor to the PS4 which, according to Cerny, won’t be out in 2019.

There’s a lot to dig through in the tech-heavy article, but we’ve mined it for the most important details. First of all, yes, the PlayStation 5 will be backwards compatible with PS4 games, it will have a disc drive, it’s been in development for over four years, a number of studios are already working on next-gen games, and it’ll boast ray-tracing technology (thanks to an expanded partnership with AMD, whose first-class chip software is at the centre of the PS5’s internal architecture).

One of the big new things that Cerny seems keen to show off with the next-gen console is its included Solid State Drive (something the PS4 doesn’t have), which will dramatically improve loading and rendering times for big budget games. To prove the difference, Cerny played Spider-Man PS4 running on a developer kit of the PS5, and the open world’s loading time dropped from its usual 15 seconds on a PS4 Pro to less than one.

Moreover, the PS5 will support 8K resolutions, and be compatible with PS VR kits, including both present and future variants of the product. The hardware will also include 3D audio, though it’s unclear how exactly that works or sounds in practice. “As a gamer,” says Cerny, “it’s been a little bit of a frustration that audio did not change too much between PlayStation 3 and PlayStation 4. With the next console the dream is to show how dramatically different the audio experience can be when we apply significant amounts of hardware horsepower to it.”

Cerny also hinted that upcoming PS4 games like Death Stranding will be multi-platform titles, releasing first on the PS4 and then the PS5 respectively. There’s no word yet on when or where Sony will reveal more about the new piece of hardware (though Wired implies you won’t hear anything at E3 2019), but this article suggests the tech titan is finally kicking off promotion for the future of the PlayStation Nation, so stay tuned for GamesRadar for all the latest news as it arrives.

If you’re more interested in Xbox Project Scarlett, follow the link, or watch the video below for more on the biggest new games of 2019 on the way.


PS5 News: Here’s 7 ways Sony’s next-gen PlayStation can improve on the PS4


With the PS5 officially revealed, here are 7 things we think the next console needs to be considered truly next-gen.

It’s been quite the week for Sony as they gave an exclusive to Wired detailing some of the things we can expect from the next generation of PlayStation consoles. While Sony hasn’t confirmed that it will indeed be the PlayStation 5, it would be incredibly strange of them not to stick to the current naming convention. Of course, they could always pull a Microsoft and dub the next one the PlayStation one.

It’s not like that would be confusing at all for poor old Google. Lead Architect Marc Cerny has already revealed some of the new tech and the lofty aspirations of the new console, with mentions of Backwards Compatibility, 8K graphics, compatibility with the existing PlayStation VR headset and more. So now it seems like a good time to pen a little wishlist of what else we want. Because we’re greedy. So, here are 7 things we think the Play5tation should have, which could ensure Sony builds on the incredible success of the PS4.

PlayStation Plus

Obviously PlayStation Plus needs to continue, the game giveaways are absolutely wonderful. However, given that Microsoft has Game Pass, it would be good to see PS Plus revamped to be a bit more than it currently is. For starters, it needs to have PS5 games included each month, but PSVR should probably get a look in too. PSVR is a great bit of tech but it isn’t cheap and people still have their doubts. Maybe giving away a couple of games a month would win some new fanatics over. Additionally, a proper backlog of games included with the service wouldn’t hurt. With the rumoured backwards compatibility it would be cool to have access to a plethora of PS4 games as soon as you have your shiny new console.

Wireless VR

The PS5 will be compatible with PSVR, but that isn’t enough. The fact is that using VR at the moment is akin to cocooning yourself in wires and hoping to emerge unscathed having not accidentally trashed your entire house. Beat Saber is wild. Assuming the tech is really as good as it sounds, having a wireless headset would be a huge boon to PSVR in general. It doesn’t have to be right away, but some kind of indication of a wireless, or a least one with fewer wires, model would be lovely. It really is fantastic to use, so Sony needs to be doing everything they can to convince everyone of it.

Digital backwards compatibility

Backwards compatibility is good, just look at how well it is doing for Microsoft, but if it is only with physical media then it is going to annoy a lot of people. Digital sales are constantly increasing thanks to the ever-increasing storage capacity of modern technology, more frequent sales, and because the outside world is full of hayfever and people. If Sony allows for backwards compatibility it has to be all encompassing because lots of people are going digital as their primary way of owning games. Don’t do us dirty Sony, please.


Maybe it is time for everyone to play nice. You can keep your exclusives – timed or otherwise – but if I happen to have a PS5 and my friend happens to own a Switch then we should be able to get beaten in Fortnite together. As we move forward and the lines between the big companies become more about power and the first-party studios, allowing third-party cross-play should be a no brainer. It would win a lot of favour from avid Sony fans to know they won’t have accounts locked to the console in the event of widespread games like the aforementioned Battle Royale phenomenon.


Please, my PS4 sounds like it is trying to power my entire house every time I boot up a game. The cooling is obviously incredibly important, but there are a fair few quieter ways of doing it. Given all of the tech they are going to squish into the new box, maybe they could invest a little bit in liquid cooling or something else that won’t wake up the neighbours and scare the cats?

Seamless online

Oh PSN, how often are you down? Is it a lot, it feels like a lot. It should be known that plenty of sites have a “PlayStation Network is down” article template pre-written at all times, because much like how the sun rises every morning, PSN doth often go down. There is no point having infinite power in the console itself if your network can’t handle it. Plus, given how many people pay for PS PLus for the privilege of getting annoyed at it periodically throughout the year, you would think they could invest some of that money in better infrastructure.

Easier Upgrades

This is a big one. The PS4 Pro and Xbox One X have both shown that a console generation is likely to have a mid-point that involves having to buy a new console to keep up with the required power to play the best games in the best way. How about, instead of having to buy a console, they just make the PS5 a bit more modular? That way, as tech increases and you can get 10TB hard drives for a tenner, you can just plop it into the console itself? In fact, what if they made it so easy, that we never needed a new console? Upgrading a console every other year with a single part sounds a lot more palatable than having to incest the £500 required to just buy a new console, don’t you think?

[via : dailystar.co.uk]

Sony’s Free Game Of Thrones PS4 Theme Is A Beauty


I don’t know if you’ve heard guys, but the final season of Game of Thrones is here at last. I know it’s all been pretty low key, and people are really talking about it, but it is happening. 

Sarcasm aside, the last few episodes of boobs and dragons is of course a huge deal. To celebrate, Sony is giving away free Game of Thrones content to PS4 owners in the US; two avatars and a pretty sexy little theme.

All you need to do is head over to Sony’s website and sign in to your PSN account. From there, you can watch three videos, each of which will give you give you one of the free gifts for watching them in the form of a code.

Take the code and redeem it on the PlayStation Store to claim your shiny new loot. Once again, I must point out that this is currently US only, probably because Sony and HBO hate the rest of us.

This promotion comes hot on the heels of a wonderful new (and free) God of War theme, which was recently made available in the run up to the 2018 Game of the Year’s first anniversary.

While the idea of a week-long celebration for God of War is pretty exciting, don’t get your hopes up for any new content besides the free theme. It’s very unlikely (pretty much impossible, actually) that we’ll be getting any DLC for the game.

[via : unilad.co.uk]

GTA 6 : Latest Rockstar news and the FOUR platforms it needs to launch on


The GTA 6 release date looks as far away as ever but just how long will fans be waiting for the big announcement from Rockstar Games?

To put it mildly, GTA 5 is going to be a massive game when it is finally announced by Rockstar Games. But fans still don’t know how long they might be waiting to play the new title in the popular series.

The good news is we’re almost 100% guaranteed to see GTA 6 announced in the future. The bad news is that we don’t know when that will happen, as the usual five-year cycle between Grand Theft Auto games has been broken.

Rockstar released RDR2 in 2018, but the overwhelming success of GTA Online seems to have taken the studio a little off-guard. Red Dead 2 was delayed significantly by Rockstar, meaning its release may have been affected by how well GTA Online was performing.

Rockstar said at the time that the game required further polish, but some analysts believe it also has something to do with expanding the game’s online mode.

But from the early showing of Red Dead Online, it doesn’t appear it will be cannibalising GTA Online like first thought.

Having a direct competitor with plenty of free content already has left many Red Dead Online fans wanting to more.

It’s already been reported that the number of people playing RDR2 multiplayer has dropped.

So could Rockstar Games look to ramp up their plans for GTA 6 to make way for their next massive online venture? And what platforms will it arrive on?

It’s probably too early to say if Rockstar will speed things up, considering as Red Dead Online is still in beta and could very well recover handsomely in the months to come.

And the platforms it needs to arrive on should follow closely with how the release date pans out for the development. If GTA 6 can be launched in 2020, then there will be a number to choose from.

This list would include PS5, Xbox Two, PC and Google Stadia as the main core. However, given how many current gen consoles have sold, the PS4 and Xbox One would be good shouts too.

However, since many believe that GTA 6 won’t arrive until at least 2021, we can probably forget about the current gaming machines.

A recent recruitment drive at various Rockstar studios suggests that something big is in the works.

In other Rockstar-related news, new jobs listings from the studio confirm its been hiring people for a big next-generation project.

Rockstar India was looking for a Senior Environment Artist who could help build “next-generation worlds for some exciting upcoming projects”.

The listing reads: “Join our team to create next-generation worlds for some exciting upcoming projects! Strong modelling and texturing skills are not enough. Candidates must be able to create immersive, living, and fully-realised environments.

“As a Senior Environment Artist working at Rockstar India, you will be responsible for creating exciting and believable artwork, creating and texturing environment assets for the biggest and best open world environments in the industry.”

This happened earlier in 2019 and certainly sounds like something for the PS5 and next Xbox console.

New hardware from Sony and Microsoft are expected to be released in 2020, meaning that we probably won’t see anything from Rockstar until they are established.

That would make a new Grand Theft Auto game launching in 2021, following an eight-year development cycle, seem plausible.

There’s also good reason to believe that GTA 6 won’t be Rockstar’s next big gaming project.

Recent rumours suggest that Rockstar is planning to launch Bully 2 next, followed by whatever next-gen project they have in the works.

Games industry analyst Michael Pachter predicted a new title would launch in 2020, telling Games Industry: “I think we’ll hear about a new BioShock game and a new title from Rockstar, both for 2020.”

“It would be cheating to say that the company will announce Borderlands since it will probably happen before this article is published.”

An upgraded version of Red Dead Redemption 2 for next-gen consoles and PC is also expected, although nothing has been confirmed yet from the studio.

[via : express.co.uk]



PS4 Surprise UPDATE: Download these free PlayStation game bonuses today


PS4 Fans who enjoy trying out new free games and demos have a selection of both this weekend.

Fans of platformers can access a new demo which has received top review scores on the PlayStation Store, or they have the option of trying out a brand new title that was only added this month.

Steel Rats is an action-adventure title that lets fans of the Road Rash and Trials franchises try something new. The 2.5D platformer involves taking down an army of invading robots, with the full description adding: “Become one of the Steel Rats, a biker gang sworn to protect their city against an invading army of alien robots – Junkbots.

“Wreck and ride through hordes of enemies, switching between four unique characters as you wreak havoc with the ultimate killing machine; your flame spewing, saw-bladed, motorcycle.

“Ride in style through the retro-futuristic world of Steel Rats. Set in an alternate version of 1940’s USA, gear up and mount your chromed stallion and save Coastal City from the invading horde of Junkbots.


“Your motorcycle is your weapon designed to crush your enemies in awesome and stylish ways while traversing up, down left and right, over rooftops and through enemy-infested tunnels.”

The game developed by Tate Multimedia launched late last year and has scored a solid rating on the PlayStation Store.

The Steel Rats demo can be downloaded for no extra charge and weighs in at just under 5GB.

This should make it a comfortable fit for any PS4 hard drive and looks set to remain on the digital platform for the foreseeable future, meaning you don’t have to rush to try it out.

The full version of Steel Rats has earned a decent rating on Metacritic, which currently shows the game having 11 positive user review scores and one mixed.

And if saving the world while driving a nasty motor isn’t your kind of fun, you can always head to the high seas for some Nautical combat.

Another new free game released this month on PS4 includes World of Warships: Legends, which can be downloaded today.

The new title from Wargaming shares a lot in common with its Tanks predecessor, although fans will have to wait until later in 2019 for full PS4 Pro support.

The game includes warships from the WWI and WWII eras, along with the chance at playing as historic admirals.

Crossing the T will undoubtedly take some skill online, which will require an active PS Plus account.

“From swift destroyers, threatening the peace with their deadly torpedoes and performing stealthy attacks from smoke screens, to noble cruisers which offer a well-rounded experience, and all the way to floating fortresses that are battleships,” the developer team at Wargaming reveals.

“Armed with the most powerful guns naval history has seen, players can choose their playstyle and rhythm, as each class takes a different approach.

“Battles themselves can also fall into 1 of 2 categories – Domination or Capture the base, but no matter what the objective is, you will always win by destroying all of your opponents’ warships.”

It should be noted that there are several versions of the game, some which cost money.

These founder packs are not required, meaning you just need to find the free download on the PlayStation Store, which weighs in at around 20GB, according to the official listing.

More free-to-play games are expected to be released over the coming months for PS4, alongside new PS Plus titles for May and beyond.

[via : express.co.uk]

Possible PlayStation 5 Controller Leaked


Though Sony is sitting this year’s E3 out, that doesn’t mean they don’t have a lot of new things to share with gamers coming down the pipeline.

As talk about the upcoming generation continues to circulate, a new rumor has entered the playing field that could be our first look at the PlayStation 5’s controller as seen in the below dev kit.

Keep in mind that the system below is not what the PS5 will look like, it’s simply a dev kit. That being said, the controller is a different story. Shared on Twitter by both ‘SuperSonic4K’ and ‘Tidux’, the below images — if true — could be our first real glimpse at what the PS5 controller will look like. As you can see, it’s slightly more rounded, more to the shape of the Google Stadia’s controller, with a slightly different feel all around:

The touch screen pad on the controller itself does fall in-line with previous leaks about Sony looking into that technology for the next gen. The company also previously filed a patent for this feature, making it entirely possible that this could be what gamers will have their hands on when the new gen finally arrives.

Like with all leaks and rumors, take everything with a grain of salt until the company themselves makes an official announcement. Still, more images continue to emerge, making the possible new look even more intriguing ahead of any big announcements Sony could be planning for 2019. It’s also possible that if they aren’t fake, they are prototypes. We’ve reached out to a few of our insiders to see if we could learn anything more.

Though Sony will not be at E3 this year, Microsoft is coming out swinging. With more on cross-play, new acquisitions, and so much more, rumors have been swirling at a possible Next Xbox reveal as well! We’ll have to wait until June to see about that, but it does get those wheels turning as to what the next gen of gaming will have to offer.

[ via : primagames.com]

PS5: New console war begins as first details of PlayStation’s next generation console are revealed


It was the most low-key of reveals for the next-generation PlayStation console.

In an interview with Wired magazine, PlayStation’s chief system architect Mark Cerny unveiled the first details and specs of what will likely be called the PS5.

Not that Sony have officially committed to the name, of course, nor what the box will look like or any release date beyond the fact that we shouldn’t expect the console in 2019. Instead the news was heavily technology-focussed, diving into the nitty-gritty of the PS5’s inner workings.

It was a rather unusual way to reveal a console. It was both far from the glitz of the PS4’s New York event reveal or the amplification of the E3 trade show; the setting where Microsoft are expected to reveal the next generation Xbox in June. But whether it was to combat a leak or just PlayStation taking a different tack, the details gave a fascinating glimpse into the future of home consoles.

While Google and Microsoft are looking to server-based cloud gamingwith its Stadia and XCloud projects respectively –and Sony likely to have plans for its own expansion of its PlayStation Now service– PlayStation and Xbox are also preparing to provide the premium technological performance that only a native console can. This seems to be reflected in the specs that Cerny revealed.

PS5 specs: SSD, 8k and ray-tracing

The PS5’s main processing power will be provided by an eight-core CPU based on the third-generation of AMD’s Ryzen microprocessors. As you might expect, this is a significant generational leap over the PS4’s AMD Jaguar chip-set which should lead to more stable framerates and higher detail.

Perhaps more intriguingly is the introduction of a customised variant of AMD’s upcoming ‘Navi’ line of GPUs. This will support ray-tracing, an emerging technology within video game graphics that, at its core, better renders shadows, reflections and light in real-time.

That might not sound like such a big deal on paper, but as Nvidia’s demonstrations of its new RTX graphic cards has shown, ray-tracing is a considerable leap for visuals in practice. It is a technique used by Hollywood for blockbuster computer-generated-imagery (CGI), but is only now beginning to be possible in video games.

The PS5 will support 8k displays, even if that TV technology is some time away from being mainstream, and offers 3D audio for richer soundscapes no matter your setup.

Generally speaking, nicer graphics and better sound is about the base level you would expect from a next-generation console. Cerny is much more excited about the solid-state-drive (SSD) that is replacing the traditional hard drive within the PS5.

SSDs are flash-based and have no mechanical moving parts. The drives are featured in many laptops now and can, generally speaking, retrieve information much faster than traditional hard drives. The PS5’s SSD is customised for video games and Cerny hails it a ‘game-changer’. While it all sounds rather nitty-gritty, the potential advantages are clear: faster downloads, shorter loading times within games and quicker rendering of digital worlds while in play.

To demonstrate Cerny showed Wired the PS4 game Spider-Manrunning on the next-generation PlayStation dev kit. According to the report when Cerny initiated fast-travel around Manhattan, Spider-Man teleported to his new location in 0.8 seconds compared to waiting 15 seconds on PS4. Spider-Man could also move through the world at a much faster rate as the environment was drawn much quicker.

The latter suggests that the SSD could have greater ramifications than just the welcome reduction of loading screens, so long as developers can utilise the technology. And while the SSD is one of the main features, Cerny also confirmed that the PS5 will have a disk drive for physical media. While Microsoft has announced it will be releasing a discless version of the Xbox One; Sony are not quite ready to go for digital only console despite the considerable increase in downloaded games. Of the £3.86bn video game sales in the UK in 2018, 80pc was digital.

PS5 features: PS4 backwards compatibility and VR to feature

This initial reveal was largely technology based, though Cerny did briefly speak to broader features. The most significant of which is likely to be backwards compatibility. Due to the PS5’s architectural similarities to its 90m selling predecessor, it will be able to run PS4 games natively.

Backwards compatibility has become something of a hot topic in the games industry over the past few years, with players initially disappointed that neither the PS4 or Xbox One allowed you to play older games. Sony dismissed the feature almost entirely, but Microsoft earned back some lost kudos by implementing a robust backwards-compatibility catalogue for certain Xbox and Xbox 360 games. With the PS5, backwards-compatibility is back on the table; probably a smart move given the PS4’s roaring success.

Elsewhere Cerny would not be drawn on Sony’s virtual reality strategy for PS5, but did say that “VR is very important to us”. The current PSVR headset, which has sold 4m units, will also be compatible with the new console.

Nor would Cerny talk about Sony’s surely in-progress plan to take on cloud-gaming, other than to say: “we are cloud-gaming pioneers, and our vision should become clear as we head toward launch”.

Nonetheless, despite the industry seeming to be looking beyond fixed-platforms, Sony are certainly putting faith that the traditional console will remain the primary way to play for at least the next few years.

PS5 release date and cost

The Wired article said that the next-generation PlayStation will not be coming any time in 2019. That is the closest we have got to either of the big platform holders showing their hand in terms of release date. That means that the PS5 will almost certainly release in 2020.

What part of 2020, however, remains to be seen. The last two PlayStations have released in November in time for the Christmas rush, which makes a lot of sense. However, Nintendo found success releasing its own Switch console in March 2017 and the timing of the announcements suggest that a similar strategy might not be too much of a reach.

In terms of pricing, and with the components already listed, it would likely take some technical and financial wizardry for the PS5 to cost less than the £450 RRP of Microsoft’s premium Xbox One X. Though Sony managed an impressive pricing strategy with the £349 PS4 which afforded Sony considerable goodwill at the start of the last generation. Achieving that balance again will be key to both Microsoft and Sony as they position their technologically advanced next-generation consoles.

PS5 games

Naturally Sony aren’t talking about any specific games for the PS5 yet, particularly from its own first-party studios (although a ‘smile and pregnant pause’ when asked about Hideo Kojima’s Death Strandingsuggested the game might be a cross-release on both PS4 and PS5).

Bethesda however, have already announced they are working on two games for ‘next-gen’ in the form of sci-fi RPG Starfield and fantasy epic The Elder Scrolls VI. Rumours abound that CD Projekt Red’s Cyberpunk 2077 may also be looking at next-gen, or at least cross-generation, when the game finally arrives.

PS5: What’s next?

The unusual nature of the small-scale reveal means that it’s hard to guess when we may hear more about the PS5. We know that Sony will not have a press conference or major presence at E3 this year so that is likely to rule out much news in June.

The most likely scenario seems to be a full scale reveal later this year, particularly if Microsoft do as they promise and ‘go big’ at E3 with their own next-gen console. Sony will not want its big rival to dominate the conversation for too long. Unless, of course, the Japanese company pull a fast one and unveil more PS5 details next month as an E3 spoiler. That seems unlikely, but who knows? One thing is for sure, the first shots of the next-gen console war have been fired.

[via : telegraph.co.uk]